MIght and Magic Experince curve mod and bugfixes This mod fixes number of small bugs in config files and replaces experince curve with that of older MIght and Magic (6 - 8) games. To at least a little balance changes, it also adds about 30-50% of Health to all monsters. Might and Magic X Cheats; In the Might And Magic X Legacy folder within your Documents folder, create a new empty file named “ global3.lsg ” and then launch the game. You can now open the cheat console in-game by pressing CTRL+ALT+C on your keyboard (use the keys along the left side of your keyboard, not the ones to the right of the space b.
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Might and Magic IX cheats&hints Might and Magic VIII trainer +10 Might and Magic X Legacy Update 1 trainer +6 Might and Magic X Legacy V1.5.16336 trainer +6 Might and Magic X Legacy V4.2.2.12621 trainer +6 Mighty Dungeons cheats Mighty Switch Force! Collection v1.0 Trainer +4 The Legacy: The Tree of Might Collector's Edition v1.0. Jul 02, 2014 Duel Wield Melee with highest damage weapons and enhancement spells from characters with Light and Dark magic Grandmaster in almost all schools of magic Air, Dark, Earth, Fire, Light, Prime Master in the only other school of magic Water (you'll only lose Tsunami - an AoE knockback that does not help against ranged) Every character can AoE heal!
Relic Locations
In Might and Magic X Legacy, the Relics are legendary weapons and armor pieces that will provide your party with bonuses to armor, damage, elemental damage, attributes, and will protect you against a host of conditions, as well as causing some conditions to the enemies. The Relics will level up as the character using or wielding the Relic levels up. When first obtained, a Relics will be level 1, but as they level up to a maximum of 4, more powers and attributes are unlocked.
Here is a list of most of the Relics in the game.
**Titan Leggings
These are boots that are found in the Mysterious Crypt in the Eye {53,53}. At level 4, the Titan Leggings will provide 5 armor, +22 armor value, +10 might and 100% paralysis protection
** Starsilver Blade
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This sword is obtained from Irnel in Seahaven when you find and return the meteorite during quest [23] Fallen Star. At level 4, the sword does 29-33 damage, 50% crit damage and an additional damage of 9 in fire, water, earth, air, light and dark.
** Demon Kiss Crossbow
The Demon Kiss is a Relic crossbow which is found in a chest after you defeat the Shadow Dragon in the Dangerous Cave in Ashen Hills. At level 4, the Demon Kiss can produce 23-27 damage and can create 30% critical damage. It can also an additional amount of 24 light damage. The Demon Kiss adds 22 ranged attack value and has a 7% chance to inflict the condition “Agony”.
** San Tenga Mugen
This is a two-handed sword that is obtained in the quest [20] Sword of the Bounty Hunter. At level 4, the sword does 36 to 44 damage and can create 50% critical damage. In addition, it can cause 24 water damage and has a 7% chance to inflict the “chilled” condition. This will cause the melee / ranged attack to decrease by 1 to a minimum of 1 until the end of the turn.
** Dragon Flame Tongue
This is a one-handed sword that is the reward for the completion of the quest [39] The Secret of the Obelisks. The sword can cause 29 to 33 damage and can create 50% critical damage. It can also cause elemental fire damage of 24, and 19 damage to the group. It adds + 16 resistance of fire to the hero. This is at level 4 experience level of this relic weapon.
** Vampire Armor
This armor is obtained by defeating creature in the Dangerous Cave at Wyslin Jungle {13,70}. The Vampire Armor is a medium armor with a rating of 21, causing -30 to attack, has a +16 light resistance and deals 24 dark damage to the attack.
** Ancestor Mask
This helmet is found in the Dangerous Cave in the Desolate Wilds {47,29}. At level 4, the Ancestor Mask adds 5 armor, adds 6 to endurance skill, adds 10 to vitality and will cause 24 points of damage to attacker for each successful melee attack.
** Mageslayer
This bow is obtained by defeating Tuco the Barbarian in the Dangerous Cave at {24,47} near The Crag. At level 4, the Mageslayer can cause 21 to 31 damage. It has a 10% chance of creating critical damage and adds 14 critical damage. It has a 7% chance to cause mana surge.
** Black Fang Gauntlets
These gloves are found at the Blackfang Hideout in the Slums district in Karthal. At level 4, the gauntlets have 5 armor, adds + 14 to melee attack value, adds 6 to perception and has a 5% chance to poison on successful attack. The poison reduces evade by 8 and deals 12 damage at the end of each turn.
** White Wolf Shield is obtained by completing the Peninsula Incognita quest. This large shield, at level 4, it has an armor of 18, adds 22 to armor value and has a 7% chance of stunning and adds 1 to general block.
** Holy Sandals are found in the Mysterious Crypt near Castle Portmeyron. At level 4, the sandals have an armor of 5, an evade value of 22, add 10 to magic and protect 100% against magical weakness.
** Will and Resolve is a pair of gloves that can be found in the Mysterious Crypt in Shadow Woods. At level 4, Will and Resolve has an armor of 5, adds 22 to evade value and protects 100% against magical sleep. It will also deal 24 prime damage to the attacker on each successful melee attack.
** Smuggler’s Jacket is found in the Wrecked Ship in Dubra Scrubland. The jacket has an armor of 10, adds 6 to the dual wielding skill, adds 6 to dodge, 22 to evade at level 4.
** Jade Coif is found in the Mysterious Crypt in the Vantyr Range. At level 4, the coif adds 5 armor, adds 6 to arcane discipline, adds 10 to spirit and causes 24 damage of water to the attacker for each successful melee attack.
** Staff of the Lyre is the staff that causes 26 to 28 damage, causes 46% critical magical damage, adds 6 to magical focus skill and has a 7% chance of inflicting “sleep”. It will also add 1 to melee block.
** Suncross is the reward given for the quest [41] Forbidden Saga. At level 4, the Suncross is a wand which can do 18 to 20 damage, add 30% magical critical damage, add 5 magic, add 3 mysticism skill, deal 7 damage to the attacker for each successful melee attack.
** Armor of the Legendary Hero is obtained by praying at all the dragon shrines, on the right day. At level 4, the armor of the legendary hero is a heavy armor which conveys 29 armor, reduces attack value by 60, adds 10 to destiny, 22 to armor value and 6 to heavy armor skill.
Heroes Of Might And Magic X Legacy Cheats
** Heart Piercer is a spear which can be found in the Dangerous Cave in Menthil Coast. This spear, at level 4, can cause 32 to 64 damage, has a 50% chance of causing critical damage, adds 10 to perception, adds 6 to spear skill and has a 7% chance to cause bleeding.(50% health lost to attack, bleeding is repeated at end of turn)
** Evangelist is an axe found in the Tomb of a Thousand Terrors on level 4. The Evangelist, at level 4, causes 24 to 40 damage, has a 30% chance to cause critical damage, and adds 24 light elemental damage and 19 elemental damage to the group. It also adds 16 dark resistance to the hero.
** Shield of the Sun in the wrecked ship in the Irisus Sea. The Shield of the Sun, at level 4, is still a small shield. It can add 12 armor, and 22 evade, 100% curse protection and 16 dark resistance to the hero.
** Irnaran is a two-handed axe which is obtained in the Dangerous Cave in the Yon-Chall Forest. At level 4, this two handed axe can cause 38 to 64 damage, has a 30% chance to cause critical damage, adds 24 earth damage and has a 6% chance to spread acid with each successful attack.
** Rocklin is a mace, which is obtained from the wrecked ship in Tirya Bay. This mace, at level 4, has a 20% chance to create critical damage, causes 32 to 35 damage, adds 10 vitality, adds 6 to mace skill and causes an extra attack.
** Vayaleth is a two-handed mace which is found in the Vigil. The Vayaleth causes 50 to 56 damage, has a 20% chance of causing critical damage, adds 14 critical hit damage, and has a 7% chance to cause sunder armor on the target.
** Crag Hack’s Helmet
This item is obtained automatically as part of the package when you download the game.
** The Hacker
This item is obtained automatically as part of the package when you download the game.
** Unbreakable
This item is obtained automatically as part of the package when you download the game.
** Thunderstaff
This item is obtained automatically as part of the package when you download the game.
** Lover’s Pendant
This is obtained by completing the quest [31] The Curse of Volos in the dungeon Fortress of Crows.
** Janbiyah
You receive this Dagger from Jassad after completing his quest [38] Jassad’s Bestiary.
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Game guide and partial walkthrough for video game Might & Magic X: Legacy. This guide contains: Character Classes, Advanced Classes and Races, Skills & Skill Trainer Locations, Solved Puzzles & Riddles, Hirelings List, Relics List, Quests List, Grandmaster Quests, Advanced Classes Promotion Quests, Shrines and some Lore.
Might And Magic X Legacy Cheats Game
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Might & Magic X: Legacy its Classic cRPG Video Game by Ubisoft.
read moreCharacter Classes, Advanced Classes and Races
12 Character Classes, 12 Advances CHaracter Classes and 4 Races for Might & Magic X: Legacy
read moreread moreSkills and Skill Trainers Locations
Skills and Skill Trainers Locations for Might & Magic X: Legacy Video Game. When you defeat an enemy or solve a quest, all party members will gain a certain amount of XP. When exceeding an XP threshold a character reaches the next level. With every new level a character receives attribute and skill points you can distribute freely. You have to visit a trainer and become Expert, Master or Grand Master.
read moreread moreHirelings List
Hirelings List for Might & Magic X: Legacy, Some NPCs can be employed to accompany the party in order to provide individual services, others may want to join your party for the duration of a certain quest. You can only have a maximum of two companions, but you can fire a hireling in order to have a quest NPC be able to join the party.
read moreread moreSolved Puzzles & Riddles
Solution for Lord Kilburn geography of the Peninsula riddle, Solar Sigil Riddle, Flute Riddle, Erebos Riddle, Code Riddle, Tomb of a Thousand Terrors Riddle and other riddles and secrets.
read moreread moreRelics List for Might & Magic X: Legacy
Relics are very powerful items that you can find in the game world. Relics raise their level of experience while using.
read moreread moreQuests List for Might & Magic X: Legacy
read moreread moreGrandmaster Quests
Some Grandmaster Levels requires you to make Quests before Trainer raise the level.
read moreread moreAdvanced Classes Promotion Quests
Every Character Class Advanced Class got Promotion Quest which is needed to advance.
read moreread moreShrines visit date
To receive the blessing you need to visit proper Shrine at proper day of week.
read moreread moreLore for Might & Magic X: Legacy
read moreMight And Magic X Legacy Cheats
Classic cRPG Video Game Might & Magic X: Legacy by Ubisoft
Introduction to the Might & Magic X: Legacy story
This story begins with what we now call Uriel's Deception. During the fabled Elder Wars; wars that once pitched the children of the Light against the children of Darkness, Uriel, the great Archangel, had vowed to avenge his family.. slaughtered by the greatest warrior and tactician of the Faceless.. Erebos.. the Master of Assassins. For centuries, Uriel, consumed by hatred, planned his revenge. Shortly before the Second Eclipse, Uriel and his Inquisitors provided proof that the Faceless were plotting to rekindle the fires of the ancient wars. Emperor Liam Falcon, an ambitious man, easily enthralled by the Archangel's righteous determination, declared a Holy War against the children of Darkness. And Uriel's own brother, the Archangel Michael, esteemed and feared general of the ancient Angel host, was brought back from the dead to lead the onslaught.
But Uriel's plan had one fatal flaw: he underestimated the courage and resourcefulness of the Humans he had set out to use in his machinations. There were some who saw through his lies, seeing Uriel's proof as clever fabrications. The murders and sabotages of which the Faceless had been accused.. were his own doing. 'Angels cannot lie', or so the saying goes.. But there's nothing written saying that they have to tell the truth. ' Uriel escaped the justice of the courts.. but not the judgment of the Dragons. Uriel, Michael and the Emperor Liam perished in the bloody fires of the Second Eclipse.
But a legacy remained, continuing to poison the Empire. When the true extent of Uriel's Deception was revealed, the scandal nearly ripped the once great and Holy nation apart. Distrust grew between the Empire and its allies. Dissentful whispers could be heard throughout the hallways of the Imperial court. And outside of the Empire's borders, the colonies and protectorates were clamouring for independence. In an effort to calm the troubled waters, Liam's heiress, the young Empress Gwendolyn Falcon, proclaimed a series of reforms that were immediately unpopular with the more conservative nobles.
These tensions came to a head in the Agyn Peninsula. Once a jewel of the Falcon crown, the great port of Karthal, on the Savage Sea, was threatening to secede and join the loose coalition of the Free Cities. Skirmishes were multiplying between the rebels and imperial garrisons, brigands were stalking the trade routes, and pirates were raiding the coasts. This is a story of a peculiar group of adventurers, who had just set foot for the first time on the Peninsula on a quest to fulfill the dying wish of their mentor. They were called Raiders.. but would soon be known as Legends.
Might & Magic X: Legacy Hints
A party member falls unconscious when his/her Health drops below zero. You can restore the health of unconscious party members by spells or by visiting a healer. Once the Health exceeds zero an unconscious character will wake again.
Party members can get poisoned. This is one of several conditions a character can receive from traps, hostile spells or abilities. There are different spells and potions to remove certain conditions, or you can visit a Healer to cure your party. Use an antidote potion to cure a poisoned party member.
A party member can suffer from incapacitating conditions. These render the character unable to perform any actions, receive XP or benefit from resting until the condition has been removed. You lose the game if no party member is able to act anymore.
Every party member has his own spellbook that contains all his spells. Spells do harm to one or more enemies, strengthen the party, or heal single party members. In order to learn a spell in an arcane library a party member needs to have a certain rank in the skill of the corresponding school of magic.
The Spellbook contains all skills and the actions of the currently selected party member. You can click on a portrait to select another character's spellbook. You can click a spell or action to perform it, or you can drag it onto the action bar of the selected character to assign it to the desired quick action slot.
You can launch ranged attacks with party members who are equipped with a bow or crossbow against enemies in a straight line in front of the party. When targeting a group of enemies that are at least two tiles away you do not need to select a dedicated target. Ranged attacks only deal a reduced amount of damage in close combat.
As soon as at least one enemy is located on a tile adjacent to the location of the party they both are engaged in melee combat and cannot move away from each other. You can still turn around freely to attack other enemies in other directions.
When the threat indicator turns red at least one enemy is aware of the party and will try to assault you. It also means that, after you have completed your turn (by moving the party or by doing an action with each party member) you will need to wait until all enemies have made their move before you can act again.
In your turn during combat each character can perform an action. The active character is marked by the blue flame above the portrait. The default turn order is from left to right, but you can skip to another party member that hasn't had his/her move yet by clicking his/her portrait.
Objects like levers or chests may contain traps, that are triggered when the party crosses a threshold or enters a certain tile. The party is unaware of traps unless they've cast an appropriate spell or have a hireling that provides 'Clairvoyance'. Then all traps in the vicinity of the party become visible.
A party aware of a trap being triggered will be permitted a disarm attempt. A party member of your choice will need to face a challenge of Might, Magic or Perception to succeed. Traps in the centre of a tile cannot be disarmed, they have to be avoided.
Hidden passages and secret levers riddle Ashan. The party is unaware of such secrets unless they've cast an appropriate spell or have a hireling that provides 'Spot Secrets'. Then all secrets in the vicinity of the party become visible and can be interacted with.
Not every all levers require your explicit interaction by pulling them. Sensors on thresholds between two tiles and pressure plates in the centre of a tile can trigger effects like opening or closing doors just by the movement of the party.
Objects like pressure plates, doors and levers can be logically connected in complex ways to form all kinds of riddles that reveal epic treasures or open blocked passages once they are solved. Just look out for hints and quest objects on the same map - all riddles can be solved on site.
Levers and buttons can be interacted with when you are close to them in order to trigger individual effects like opening doors. Often levers are placed near the object they operate, but they can be far away from them as well.
Sometimes during your adventures you will find key objects like gears, notes or actual keys. They may be required in order to successfully handle objects like pulling levers or opening doors. Notes can also contain hints that help you solve riddles. Keys are only relevant for the map where you found them.
Every time you move onto another tile game time advances. The amount of time passing per step is greater in the outside world than in cities and dungeons. In the outside world you might encounter different enemies depending on whether it is day, or night.
Being a completely open world you will sometimes reach areas in the peninsula that are beyond the current capabilities of your party. If enemies seem too strong to defeat just keep on solving quests elsewhere and return once the party has gained a few levels.
The quest log in your Journal keeps track of all the quests you have started. If you forget what you are supposed to do, here you will find the objectives you need to complete in order to advance. In addition, the Journal contains a bestiary with intelligence on any enemies you have encountered.
The mini-map shows the immediate vicinity of your party. By default the mini-map is obscured. By exploration you will uncover the content of each tile you have entered and partially uncover all adjacent tiles. Clicking the mini-map or the map button in the bottom left corner will open a bigger map.
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Might And Magic X Legacy Cheats Free
Weapons can get worn when a strike is blocked by an opponent. Shields can get worn when you block critical strikes. When a party member is the target of a critical strike an armour item may get worn.
Items, which are worn have decreased stats. Visit a smith to have your worn items repaired. Items of low quality are more likely to get worn, whereas relics can never get worn.
You can use Mana potions to restore some of a character's Mana, and Health potions to restore some of a character's Health. You can drag-and-drop a potion from the shared party inventory to the target character portrait to consume it directly. Alternately you can use the action bar.
Relics Watch naruto shippuden dubbed free. are legendary items of many different types. Every relic has an XP bar similar to those of the party members. While equipped a relic receives the same amount of XP as the character using it. When the XP bar is full the relic reaches the next level, unlocking better stats or adding powerful enchantments.
Any new equipment scavenged on your travels is added to the shared inventory of your party. Equipment items can be attached to dedicated equipment slots of a character if he/she has the skills to use or wear them. Hover the cursor over the item to compare its stats with the stats of the currently equipped equivalent.
If your party hasn't rested for a long time it is in danger of getting weak or feebleminded because of exhaustion. While the threat indicator isn't red you can rest to refresh all party members who are not incapacitated.
You need to rest when party members are exhausted. Resting consumes 1 unit of supplies and advances the time by 8 hours. Health and Mana of all party members who are not incapacitated is restored, and they recover from being feebleminded or weak. You can restock your supplies at inns.
If the Health of a character drops below a threshold defined by the character's vitality, he dies. Dead characters can only be resurrected by strong light Magic spells or by Sisters of the Church of Elrath.